May 30, 2009

My Last Weekend

So, I guess I haven't been doing a great job of the whole "write more on the blog" thing. I'll see what I can do about that...

That being said, it's become clear to me that things are going to get very busy for me very soon. We're closing in on a very important milestone at work and it's clear that there's a lot of work still left to be done. As such, this may be my last full weekend for quite some time, at least the next few weeks if not months. It's not something I'm really upset about, just part of the job really. I do love my weekends though, so I've been trying to make the most of it while I have the chance. I've been playing a lot of Infamous and Fable II and otherwise just enjoying the day.

I also got some boardgames in the mail this week which is super exciting. I haven't bought any boardgames in a while and I love checking out the new rules and nuances of the games (yes, I am that nerdy). I got the new Cosmic Encounter, Small World, Dominion, and a couple of decks for Blue Moon. I've only had the chance to briefly try out Dominion and lunch on Friday, but we had to cut the game short. Dominion seems really solid, pretty straightforward, but with loads of subtle, interesting nuances, and a lot of replayability. I've only looked over the rules of the other two but they seem great as well (Cosmic Encounter is already one of my favorites from a previous version). I look forward to trying them all out at my Tuesday night game night, whenever we have the time to meet.

That's pretty much it. Just keeping on keeping on and sort of bracing myself for the coming storm. I honestly don't think it will be that bad, but I've never actually been part of a professional studio in full-on crunch mode so I suppose I am a little anxious to see how bad it can really be, though I don't imagine it can really compare to the Guildhall. Or at least I hope not. At the very least, I look at the other Ratchet & Clank games and remember how awesome they are, and that makes everything feel much more worthwhile. Sometimes when we're really in the thick of it, it's easy to lose sight of what we're working toward, so it's nice to see those games and remember them as a player, not just a developer.

Alright, well, I've got a little more weekend to enjoy, so I better get back to it...

1 comment:

  1. I guess I know what we'll be doing when we come to visit....are any of these more than 2 player board games????