May 18, 2009

What I'm Playing - 5.18.09

Whoops, meant to post this yesterday, but I got busy with, well, not doing this anyhow, and then I ended up staying late at work until just a few moments ago. So, anyway...

Here's what I've been playing recently:
  • Sacred 2 (X360) - I picked this up over the weekend, and I have to say I am enjoying it even more than I expected to. I love a good dungeon crawler, and on the consoles, the couch co-op they offer are among the best of my co-op gaming experiences. I expected this game to be a good if rough incarnation of the genre, and was pleasantly surprised to find something closer to a great (if rough) incarnation. The story and quests seem pretty simple, but the world is huge, the classes seem suitably varied and highly customizable, and there seems to be plenty of "phat" loots to find, so what more can you really ask for from an dungeon crawler? I know, you could ask for Diablo 3, so would I and we'd probably be right, but it's not really going to make Blizzard work any faster, nor is it going to allow me to play it from the comfort of my couch. I've also been playing it online with my brother a great deal and have found setting up a connection with one another to be pretty seamless. In fact, with how large the world is and how the game handles "parties" it feels more like playing an MMO without all those other people around to bother you :P. It's a good fun, dungeon crawl with seemingly very long legs, so if that's something you are interested in, check it out, just be prepared for some lower than average framerates and lackluster storytelling.
  • KoTOR II: The Sith Lords (PC) - Due to the marathon of Sacred 2 over the past weekend, I haven't played this too terribly much lately (I don't usually have much time to play during the week), but I am close to finishing the last of initial set of planets, which I believe means I am closing in on the ending. I've been enjoying the game for the most part, though some of the dialogue seems to drag on a bit. Admittedly, this is mostly my own fault since I tend to ask every character everything I possibly can, because I like to get all the background, especially on my allies, but at the same time, if it's been a while since I've been in a good combat scenario I tend to get a bit antsy. I think this is actually where my biggest gripe with the game lies: a significant lack of good combat setups. Oh there's a good deal of combat, but a few lightsaber swings later everyone is dead except for me and my compatriots who have collectively suffered a minor bruise, and this is on the hardest difficulty setting. I have lots of cool powers at my disposal which do make me feel pretty bad-ass, but with no really worthy opponents to use them on the significance is greatly diminished. I recognize that people don't really play RPGs to be challenged, especially when the enemy/experience pool is strictly limited (i.e., no grinding), but I feel if I am choosing to play on a mode called "difficult" I should lose once in a while, and not just because you force me to use the crappy characters for. Still the story is solid, and being a Jedi is still a cool experience, even if it's an easy one.
  • Saints Row 2 (PS3) - I think I only played this once last week, but it kept me up later than intended, so it deserves mentioning. This game may not have the cinematic flare or urban grit of GTA IV, but it makes up for it with moxy and off-the-wall fun. This is the perfect beer-and-pretzels game for you to just pick up and have fun with, without getting too invested. That's not usually my MO, as I prefer to get deeply absorbed in one game at a time, but it can be a refereshing change of pace from some of my more cerebral experiences.
Well, that's it for now. I am hoping to turn this into a recurring thing, I just hope that when I play the same thing for more than I couple weeks my experiences are different enough to have new and interesting things to say about least new things :). Later, all!

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