November 6, 2007

Less Is More

Well, today marked the second of my three midterms this term, my text adventure. Ultimately, I think my program met the requirements of the assignment just fine, but because I was ridiculously overscoped I didn't really have time to implement even half of my original design or to polish what eventually was left. I recognize the importance of adages such as , "less is more" and "quality over quantity," and I feel that in this case I ended up casually disregarding them, which resulted in something I was less pleased with it than I would otherwise have been.

Anyway, it's done, so I'm not going to lament it any further, just putting it on official record that I need to start spending more of my initial concept time to create ideas which are within the scope of the time allotted. I think overscoping is natural at the beginning of project (and actually beneficial), but ultimately, if it is to too great a degree you end up wasting a lot of time trying to include ten things instead of doing three or four things really well. Alright, I'm tired and I've got plenty to do tomorrow so I'll catch up with you all later. Night!


  1. Just remember the Unix motto for programs: Do one thing, and do it well.

  2. Heh, I'll try to keep that in mind. Sadly, my eyes tend to be larger than my time or abilities :).