October 3, 2007

Sleep Continues to Evade Me...

Despite going to bed early and being able to sleep in, I still woke up this morning feeling as tired as ever. This is probably the result of the the power going out repeatedly (and surprisingly loudly) throughout the night. Some higher power doesn't want me to rest this week, I don't know why.

We got our first chance to start playing in UnrealEd today which was pretty cool. There's something about being able to create a three-dimensional space that you can actually walk around in that's pretty exciting, at least I think so, maybe that's why I'm so jazzed up about this level/game design thing. Anyway, we made a very simple level that was just a couple of rooms with some adjoining corridors, but there was some gameplay there (once we added bots and pathnodes) even if it wasn't very refined. I actually really enjoy learning this stuff, so that's good.

The documentation stuff can be tedious especially when you are re-documenting a game you've already completed (I'm looking at you VIRUS GDD), but I understand the need for it, especially on larger teams. The initial inception of the level/game, however, is very exciting, especially one you get rolling with a good idea. It doesn't really make things go any faster, but it make seem like they do. Which is good when you are going to be working on a single document for hours upon hours.

Anyway, I'm very happy with how things are progressing despite feeling a little exhausted at this point. I am hoping that once we finish the post-production stuff for VIRUS on Friday and I get some real sleep this weekend, I'll be energized and ready to tackle another term. I'm really looking forward to my classes this term, and I think that's all I can really ask for at this point. Alright, now I should rest. G'night all!


  1. Here's to hoping you manage to feel better in the near future.

  2. Thanks, yeah, I'm doing alright, just a little fatigued, but I think I'm on the upswing.