October 1, 2007

Back to the Grind

Well, today officially marks the first day of Term 2. I don't think the assignments we received today were too bad on an absolute scale. We need to update our documentation on VIRUS for Friday, and I need to find a good and bad example of a UT 2K4 map and write a 2+ page paper about them for Wednesday. Considering we basically played a bunch of UT 2K4 during level design, I can't say it was exactly grueling.

Maybe it's just coming back after basically doing nothing productive over break, or maybe it's residual burnout from last term, or maybe it's just the headaches resulting from massive shifts to sleep schedule, but I was hoping these opening couple days might more gradually bring us back into a "work" mindset. Regardless, I now have plenty to do and I can only imagine that I'll be getting more assignments tomorrow as well. At the very least, I can say that it is kicked me back into work mode if a bit unpleasantly.

For those playing the home version, here's my new class and booklist so you can follow along:

Classes:
  • Game Study II
  • Level Design II
  • Programming for Level Design I
  • Game Development Pipeline
Books:
  • Rapid Development
  • Mastering Unreal
  • Beginning C# Game Programming
With no TGP I don't imagine this semester can be as intense as the last one (which seems to be the general feeling from the staff) but I'm sure they're very capable of proving me wrong. Anyway, I'm off to find some UT 2K4 maps to play, yeah I know, being a level designer sounds soooooo rough ;).

3 comments:

  1. I have a comment that has nothing to do with your post. OK, maybe I can reach and say that this may have been covered in game study or game history or one of your other first semester classes. In all honesty though I just assume you or someone you know who reads this blog has played enough video games to answer this.

    RPGs killing off main characters. Main PLAYABLE characters. BEFORE you are at the end. Not EVEN CLOSE to the end. AFTER you have spent HOURS leveling them up and spent LARGE AMOUNTS of yen buying them equipment.

    What is the precedent for this? Any other games this was done in? I appreciate it for story line because I have to admit I did not see it coming.

    I was just wondering how common it is? I am trying to think back to other RPGs. Did it happen in one of the Grandia games?

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  2. First of all, since I'm pretty sure you're only playing one RPG right now I think this qualifies as a spoiler to anyone else who is playing that RPG (namely me). Nevertheless, I know I'll never get that far so I don't really care.

    Anyway, it happens, I don't want to go into it too deeply in case people haven't played certain Final Fantasies, but it happens in a couple of those that I can think of. Actually I believe it happens in a lot of Square games, though occasionally you somehow revive them. I wouldn't say it's common, but it definitely happens.

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  3. I considered it would be a slight spoiler, but was also very confident you weren't putting an additional 40 hours into that game anytime soon ;)

    The storyline is dark enough that this shouldn't give away too much. The who, where, when, why, and how are still a mystery.

    I have gone from thinking almost no game has done it, to now thinking almost half of the games do it. I think I am even killing off characters that didn't actually die in games in my mind.

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