January 13, 2008

Work, work, work

Sorry, this post is going to be super short, but I haven't written anything in the last few days since I've been so busy recovering from my illness and desperately trying to stay ahead of my work. I managed to complete one of the two level design assignments I have due tomorrow, but the other assignment has me completely flummoxed. At the same time, my team has finished the initial concept for our game, but I, at least, haven't had time to actually write up my sections (Gameplay and High Concept). Such is life, anyway, I better get busy doing something, there's certainly enough to do...

1 comment:

  1. Who has two thumbs and a bricked 360? This guy! Seriously, though. See you on Live in 4-6 weeks.